Game designer Warren Spector once described his dream project: a roleplaying game that takes place within a single city block, packed with all the apartments and shops and weird and wonderful characters you'd expect. Since then, other game designers have latched onto the "one city block" idea, imagining perfectly miniature worlds trimmed with the precision of a bonsai tree. As opposed to the wide, expansive landscapes that typically characterize RPGs, wouldn't it be nice to have one that resembles a diorama?
16: Not knowing
16: Not knowing
16: Not knowing
Game designer Warren Spector once described his dream project: a roleplaying game that takes place within a single city block, packed with all the apartments and shops and weird and wonderful characters you'd expect. Since then, other game designers have latched onto the "one city block" idea, imagining perfectly miniature worlds trimmed with the precision of a bonsai tree. As opposed to the wide, expansive landscapes that typically characterize RPGs, wouldn't it be nice to have one that resembles a diorama?